1.0.8 release of the Insects Infestation mod for Half-Life 2.
CODE CHANGELOG
[ Fixed ] Server crash when NPC is attacked by Magic Mushroom plant
[ Fixed ] Player health on minimap is showing the wrong value
[ Fixed ] sv_max_plant server variable
[ Fixed ] Jaw bite sometime after spawning
[ Fixed ] Spectator can be stuck when they don't select a mode before moving
[ Fixed ] Manure is not reseted when changing team
[ Fixed ] Sometime spectator are visible
[ Fixed ] Burrow spot location name are not shown
[ Added ] Plant health on minimap
[ Added ] Manure icon on minimap
[ Added ] Message for Plant/Queen when hurt
[ Added ] Auto Help Text on queen and remaining plants
[ Added ] In-game tutorial (using our wiki website)
[ Added ] Autobalance validation during the game
[ Added ] Blink health on minimap when Plant/Queen is under attack
[ Added ] Medic classes
[ Changed ] Decreased Ant / Termite heavy jaw attack against player
[ Changed ] Increased radius from 600 to 700 for plant of same type (on creation)
[ Changed ] The default class is now soldier
[ Changed ] Coprinus don't attack NPC/Queen anymore
[ Changed ] Decreased stamina (30->15, 15->8) and Increased Damage on Structure (100->125) for Ant Soldier Acid2 Weapon
[ Changed ] NPC now spawn at the nearest queen, no need to link the npc from the main queen on big map (ii_formicarium)
SOUND CHANGELOG
[ Fixed ] Weapon Termite Grab
[ Fixed ] Ant Soldier Leg
[ Fixed ] Ant Sensor has nasty click
[ Added ] Sandbox Soundscapes
[ Added ] Formicarium Soundscapes
[ Added ] Taunt sound for termite and ant
[ Added ] Telepathic sound for termite and ant
[ Changed ] Treetrunk Soundscapes
[ Changed ] Deadcow Soundscape
[ Changed ] Sound for crumb
[ Changed ] Sound for barricade entity
ANIMATION CHANGELOG
[ Added ] Magic Mushroom animations
[ Added ] Cypripedium Plant animation
[ Added ] Mosquito animation
MODEL CHANGELOG
[ Added ] Mosquito Skin
MAP CHANGELOG
[ Added ] II_FORMICARIUM
[ Added ] II_SANDBOX
[ Changed ] ii.fdg