dm_residential is a map centered around a 3-way intersection in a residential neighborhood, with a hill and a six accessible surrounding buildings. It takes place around early morning (or late evening); most of the lighting in the level comes from streetlights and building illumination. All of the accessible buildings have their own interiors and several ways of entry and exit, providing many potential routes around and throughout the map.
Got feedback? I'd love to hear from you! Email: midkay@gmail.com
==[ INSTALLATION ]
Unzip dm_residential_b2.bsp to the following folder:
X:\Program Files\Steam\SteamApps\[accountname]\Half-Life 2 Deathmatch\hl2mp\maps
==[ BACKGROUND ]
* 1 years' work
* Approx. 2 hour compile (HDR and --final); approx. 20 minute standard (HDR) compiles
* Hundreds of compiles and playtests :)
* ETA to final release: A few weeks
==[ CREDITS ]
midkay (Zakk Roberts): Map creation
scorche, Arnold J. Rimmer, reaper47, Finger, Addicted to Morphine: Map tests and incredibly valuble feedback.
To those above, and any who I left out (sorry! way too many people helped with this for me to list them all), thank you!