Patch for German release of The Guild 2: Venice.
Bug Fixes Guild 2 Venice:
* Collision for buildings fixed
* Fixed fire locator for some buildings. It was below the roof in some cases.
* Sale Icons for buildings fixed
* Bomb locator for buildings fixed
* Reduction in Game memory consumption by compressing the texture.
* Alpha sorting issue for some buildings(SanMarco, statue_angel) fixed
* Building Icons in building view panel fixed
* AI problem of filling raw materials in workshop fixed
* AI problem of buying a lot of carts fixed
* Fixed production of Church bells in glass workshop
* Not able to produce weapons poison in tinctury level 2 issue fixed
* Missing icon for duel place added
* Modify the use antidote measure
* Optimize prices of glass workshop product
* Different building design for different maps
* Missing text issues fixed
* Scaffold issues for buildings fixed
* Fixed issue of wrong pointing arrow and animation in tutorials.
* 2 Save Game crash issue removed
* Fixed random crashes and freezing in game.
* Fixed Crash while running measure “protectorate”
* Fixed crash on naming daughter/son
* Fixed crash while trying to view market items properties
* Player character still working after selling the building issue fixed
* Missing Mini Map symbol added
* Building upgrades issues fixed
* Game crash when building cattle gate fixed
* Arrange an Arrest and torture in prison works now perfectly
* NPC swiming through the walls fixed
* Fixed: Weaponcrate is named armorcrate and viceversa
* Fixed: Second character in Group leveling problems
* Fixed: Missing window of Weaving Mill
* Fixed: Crystal Manufacturer started buying a lot of carts
* Fixed: Can't produce Church bells in my glass workshop