Version 4 of the action packed UT2004 mod Fraghouse Invasion.
V4 Change Log
* Configurable weapon fix - if you are running RPG, you will probably have dropped monster weapons in the thousands bogging your server down. If this is the case, check the fix option in the config menu. (INI: FHI.bThrowWeaponFix) - thanks to Obscenery.
* Configurable turret fix - if you check this in the options menu, turrets will be destroyed on each map. Try this only if your server keeps crashing. (INI: FHI.bDestroyTurrets)
* Configurable max players out option - if enabled, players will spawn with tons of powerful weapons. (INI: FHI.bMaxPlayersOut)
* Kung Fu recoded so that it's less buggy, ie you always hit the enemy when you're supposed to.
* For those of you that are having problems with the intro map (Skeleton crashing problems), use the new batch file to launch FHIv4. You should be faced with a blank screen. From here, just hit Escape to access the menu.
* Increased player start health to 500.
* Decreased Enemy Fighter craft health to 400 (they're incredibly powerful in groups).
* Fixed a ton of log warnings including but not limited to: Animation problems, Hoover weapon warnings and FHISquad errors. - thanks to Obscenery
* Huge giblet problem with Titans and Queens fixed. - thanks to Obscenery
* New monster to replace the Warlord - Jaghra, which is equipped with a Yichus cannon. - thanks to Obscenery for the skin.