Beta version 2.6 of the Half-Life multi-player mod Red Justice.
Red Justice Beta 2.6 Features
Gameplay:
-All HUD sprite problems fixed (ammo, weapon selection, kills, etc.)
-Assault Gameplay Bugs have been fixed, (No crashing)
-~ 30 Total weapons
*3-4 New ones
-VGUI Class Menus
*Info for each class
*Picture for each class
-Lots of weapon damage tweaks/fixes/balancing
-New Secondary Fire Modes for some weapons
-Each Class for each team has been tweaked (Every class is useful)
-Added Pyrotechnician Class for Blood League Team
-Added Bomber Grey Class for the Greys
-Canadian Shaman can create healthkits and armor(He now has a purpose!)
-New Server Command added:
*mp_createrunes (Set to 1 to activate; 0 to deactivate)
Creates following powerups:
*Increased Speed
*Regeneration
*Enhanced Damage
*Protection
-Lots of bug fixes!
Maps:
-New map
*as_rj_opoverkill (Features assault gameplay)
-Redone maps
*ctf_rj_showdown
*tdm_rj_airport
-Added ammo chargers in some maps
-Removed all unfinished and buggy maps
-Redone Map Textures
Models:
-More than half of the weapon models have been reskinned or redone
-Some new grey player models