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In this video, lead sound designer Fabien Noel explains the way that sounds are integrated into Splinter Cell: Chaos Theory, and how they affect gameplay Sams got a new wound meter, which means that he can make more or less noise according the level of ambient sound in his environment. With light and shadows, sound now becomes an extremely important element in the game as well. Check out the music from soundtrack composer Amon Tobin as well.
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